![]() ![]() I tried Proton 6.3-4 to 5.0-10 and installed it. did you played first in proton and then tried the native version? there was problems switching from one to another, you may need a full uninstall, cleanup and install again That looks very weird, check the game files for some problem. ![]() Originally posted by higuita:low FPS are usually either shader compiling (they take a long time,, check the cpu usage, if it is high and gpu usage low, it's the shaders)Īlso, there are reports that using the steam native client (vs steam runtime) also fix the speed for several peopleĪs for the error: Code: Unable to access opcode bytes at ![]() If you remember other problems and solutions, tell me and i will add then to this post Even 6GB GPU memory isn't enough for high quality. Game requires 8GB of GPU memory for high quiality settings, 4GB can only push you to medium quality at 1080p. Changing some (full screen, vsync, others?) settings in the game may freeze the game in some setups decrease the graphical settings to pass that part and later you can restore the settings Game crash in the desert and lighthouse: game bug, also in windows. Faster cpus should compile the shaders faster Try leaving the compile/game for a long time to see if they finish. in common standard systems, steam may push already compiled shaders, but if not, they will either be compilled on startup (took 1h30m in my system) or while they are needed. The game uses several GB of shaders, it takes a LONG time to compile then all. Very long startup time, low fps, high cpu usage but low gpu usage. Try using Steam native client or steam runtime () and see if any of then helps. Install one or create a fake (empty) libibus-1.0.so and MAY be enough to workaround this Missing libibus package (libibus-1.0-5 in debian like distros). ![]() mesa kernel: Code: Unable to access opcode bytes at RIP 0xffffffffffffffd6. ![]()
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